﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Xunit;
using System.Reflection;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Graphics.OpenGL;

/*
namespace DokiDokiTest.OpenTK {
    public class OpenGLAttribute : BeforeAfterTestAttribute {

        static GameWindow win;

        //
        // 概要:
        //     This method is called before the test method is executed.
        //
        // パラメーター:
        //   methodUnderTest:
        //     The method under test
        public override void Before (MethodInfo methodUnderTest) {
            win = new GameWindow ();
        }

        // 概要:
        //     This method is called after the test method is executed.
        //
        // パラメーター:
        //   methodUnderTest:
        //     The method under test
        public override void After (MethodInfo methodUnderTest) {
            win.Dispose ();
        }


    }
}
*/